In what ways does your media product use, develop or challenge forms and conventions of real media products?
We feel that even with our production only lasting two minutes, we have established many common codes and conventions that are used often in slasher movies.
Firstly, our title of 'Oblivious' could easily be used for a Hollywood style production of a slasher. Because, just like many other slasher movies (Scream, Halloween, Madman, Hatchet and many more), the title is short, memorable and gives a slight insight into what the film could be and what might happen in it.
'1. Lacking all memory; forgetful.
2. Lacking conscious awareness; unmindful.'
The use of a variety of shot types in our production also relates to real media products, firstly, our establishing shot(s) are setting the location. They are located around the front of our main location, and we based our establishing shot on the establishing shot of Halloween (seen below).
We were aiming to have our establishing shots be similar to this image, with only the bedroom light on and very little known about what's going on inside the house.
Whilst in our main location (interior of the house) we aimed to keep as many aspects connoting verisimilitude as possible, we did this because we wanted to make our location seem as real as possible. This would add to the scare factor, because our audience watching the production could in-vision themselves in the same situation.
These two photos are two location shots and connote the upper-middle class status of the house and it also signifies the idea that our characters are fairly average people - there is nothing special about their house that would make them stand out.
Slasher movies generally involve a psychotic killer, stalking, scaring and eventually killing a group of teenagers, classic examples of killers are